Damage,range and over all handling increased. Value of guns increased 3 fold,price of ammo cut in half. All gun crosshair bloomage decreases as skill increases.
Humans can be knocked down.Īltered for better playablity. Tzimisce ghoulsīoss types have much higher levels of health,damage done to them reduced by armor andįortitued (see above). The Gargoyle's immune to just about every discipline now. This mod doesn't make the enemies hit any harder,so fights will be more drawn out but You'll need to rely on your disciplines much more That you must actually pick a fighting style and raise it early if you expect to survive In testing with a Tremere I was happy to find out Max of 50% with a lesser effect on aggravated damage. Also each level of body armor or fortitude decreases damage done by 5% to a
Thugs have 500hp,the best such as hunters,swat and ghouls have 600hp. Humans have 400hp,stronger ones like cops and POP'S DIFFICULTY AND ENHANCEMENT MODIFICATION FOR VAMPIRE THE MASQUERADE BLOODLINESĪre much healthier and more standardized. This file requires the unoffical patch 2.8 to work properly
Vampire: The Masquerade - Bloodlines - Pop's Difficulty and Enhancement modĪ mod for VTMB that greatly increases the health of npcs and also enhances disciplines among other things.